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Cursus: BETA-B3LH
BETA-B3LH
Living Pasts: Augmenting Urban Landscapes and Cultural Heritage in the Digital Age
Cursus informatieRooster
CursuscodeBETA-B3LH
Studiepunten (ECTS)7,5
Categorie / Niveau3 (3 (Bachelor Gevorderd))
CursustypeCursorisch onderwijs
VoertaalEngels
Aangeboden doorFaculteit Betawetenschappen; Undergraduate School Betawetenschappen; Undergraduate School Bètawetenschappen;
Contactpersoonprof. dr. A.H.L.M. Pieters
E-mailt.pieters@uu.nl
Docenten
Docent
drs. F.W. van Dam
Overige cursussen docent
Docent
prof. dr. A.H.L.M. Pieters
Overige cursussen docent
Contactpersoon van de cursus
prof. dr. A.H.L.M. Pieters
Overige cursussen docent
Docent
I. Troost
Overige cursussen docent
Blok
1  (06-09-2021 t/m 12-11-2021)
Aanvangsblok
1
TimeslotA: A (MA-ochtend, DI-namiddag, WO-ochtend)
D: D (WO-middag, WO-namiddag, Vrijdag)
Onderwijsvorm
Voltijd
Cursusinschrijving geopendvanaf 31-05-2021 t/m 27-06-2021
AanmeldingsprocedureOsiris
Inschrijven via OSIRISJa
Inschrijven voor bijvakkersJa
VoorinschrijvingNee
Na-inschrijvingJa
Na-inschrijving geopendvanaf 23-08-2021 t/m 24-08-2021
WachtlijstNee
PlaatsingsprocedureStudiepunt/Student desk
Cursusdoelen

After this course, students are able to:

  1. design an optimal cultural heritage application by searching and selecting appropriate information sources, methods, expertise and coaching, based on the needs for knowledge and skills;
  2. structure their personal learning journey using SMART criteria, by setting, implementing, and evaluating personal learning goals;
  3. cooperate effectively with other disciplines, validating heterogeneous data across different domains;
  4. determine and reflect in an academic and entrepreneurial way on societal challenges related to cultural heritage;
  5. determine the needs of one or several target audiences and fulfil these needs through design-based research;
  6. make a prototype for a concrete product fitting the needs of one or several target audiences;
  7. assess the added value of new media and ICT and effectively operationalize these.
More information about the course goals you can find here
Inhoud
In this hands-on course, you and your interdisciplinary team will uncover the rich history of Utrecht and share your findings with the public. Combining historical, architectural and societal data, you will develop and design an innovative application for the city of Utrecht. In the process, you will learn how to cooperate across disciplinary borders, take charge of your own learning process and experimentally assess the added value of new media and ICT. The course will accumulate in presentations and, if feasible, interactive demos of the teams’ final prototypes.
Design prototypes of previous course iterations offer an opportunity for you to further expand upon. Likewise, the next iteration of the course will continue to work where you left off. Some examples of what has previously been created in the course are: In the Fall of 2020, the story of the Dom Square and the majestic Dom itself will be central. Depending on your team’s preferences and disciplinary knowledge you will zoom in on such aspects as the historical events, social dynamics, earth samples, linked data architecture and even game technology for visualizing your team’s findings. You will work with the best available data provided by the Utrecht Archives and other partners, and collaborate with scientists, data & heritage experts, programmers, and local history buffs.
For more information on the content of the course and its co-design approach, you can visit the online course manual and the course website. Experiences of former students can be found in the Living Pasts blog.
If you have any questions about the course, feel free to contact us at livingpasts@uu.nl.


Contact hours
Wednesday afternoons, 13.15-17.00
Friday afternoons, 13.15-17.00

 
Competenties
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Ingangseisen
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Verplicht materiaal
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Werkvormen
Werkcollege

Toetsen
Eindresultaat
Weging100
Minimum cijfer-

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