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Cursus: INFOEMGMT
INFOEMGMT
Elementary maths for Game and Media Technology
Cursus informatie
CursuscodeINFOEMGMT
Studiepunten (EC)7,5
Cursusdoelen
After completing the course, the student:
  • Has knowledge of the basic terminology and notation in calculus.
  • Can solve simple assignments involving trigonometry, differentiation, and other calculus topics.
  • Has knowledge of the basic terminology and notation in linear algebra.
  • Can solve simple assignments involving vectors, matrices, and other linear algebra topics.
  • Can invert matrices.
  • Can solve systems of linear equations.
  • Has knowledge of the basic terminology and notation in statistics.
  • Can solve simple assignments involving probability, normal distributions, t-tests and other topics in statistics.
  • Has knowledge of the basic terminology and notation in algorithm analysis.
  • Can solve simple assignments involving big-O notation, Omega-notation, and Theta-notation.
  • Can analyze the efficiency of an algorithm using summations.
Inhoud
This course provides knowledge of basic mathematics useful in the game and media technology master program. The course is accessible for GMT students only. It covers most of the necessary high school and undergraduate maths that is essential for GMT. Students coming from a Dutch HBO or students coming from a bachelor program that makes relatively little use of mathematics are especially advised to take this course. Students with a science bachelor degree from Utrecht University are not allowed to take this course for credits. Topics covered include algorithmic analysis, continuous mathematics (calculus) and numeric methods, linear algebra, and probability and statistics.
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